Skip to content

Pull requests: CleverRaven/Cataclysm-DDA

Author
Filter by author
Loading
Label
Filter by label
Loading
Use alt + click/return to exclude labels
or + click/return for logical OR
Projects
Filter by project
Loading
Milestones
Filter by milestone
Loading
Reviews
Assignee
Filter by who’s assigned
Assigned to nobody Loading
Sort

Pull requests list

[Magiclysm] Update construction recipe for Translocator Gates astyled astyled PR, label is assigned by github actions BasicBuildPassed This PR builds correctly, label assigned by github actions Crafting / Construction / Recipes Includes: Uncrafting / Disassembling [JSON] Changes (can be) made in JSON json-styled JSON lint passed, label assigned by github actions Mods: Magiclysm Anything to do with the Magiclysm mod Mods Issues related to mods or modding
#87319 opened May 30, 2026 by evilbananas Contributor Loading…
Bump android release workflow java version to 17 astyled astyled PR, label is assigned by github actions BasicBuildPassed This PR builds correctly, label assigned by github actions <Bugfix> This is a fix for a bug (or closes open issue) Code: Tooling Tooling that is not part of the main game but is part of the repo. json-styled JSON lint passed, label assigned by github actions
#87318 opened May 30, 2026 by mqrause Contributor Loading…
Fix: AIM examine menu > activate overlaps item selection astyled astyled PR, label is assigned by github actions <Bugfix> This is a fix for a bug (or closes open issue) [C++] Changes (can be) made in C++. Previously named `Code` Info / User Interface Game - player communication, menus, etc. json-styled JSON lint passed, label assigned by github actions
#87299 opened May 29, 2026 by Brambor Contributor Loading…
Add dragonfly head mutation for Insect astyled astyled PR, label is assigned by github actions [JSON] Changes (can be) made in JSON json-styled JSON lint passed, label assigned by github actions Mutations / Traits / Professions/ Hobbies Mutations / Traits / Professions/ Hobbies
#87286 opened May 28, 2026 by Standing-Storm Contributor Loading…
Air Filtration System CBM works with non-human mouths astyled astyled PR, label is assigned by github actions Bionics CBM (Compact Bionic Modules) <Bugfix> This is a fix for a bug (or closes open issue) Items: Armor / Clothing Armor and clothing [JSON] Changes (can be) made in JSON json-styled JSON lint passed, label assigned by github actions
#87282 opened May 28, 2026 by Tektolnes Contributor Loading…
0.I Changelog Statistics astyled astyled PR, label is assigned by github actions BasicBuildPassed This PR builds correctly, label assigned by github actions json-styled JSON lint passed, label assigned by github actions
#87269 opened May 27, 2026 by Maleclypse Member Loading…
make water boiling recipe unattended astyled astyled PR, label is assigned by github actions BasicBuildPassed This PR builds correctly, label assigned by github actions [JSON] Changes (can be) made in JSON json-styled JSON lint passed, label assigned by github actions
#87267 opened May 27, 2026 by GuardianDll Member Loading…
Update appdata for 0.I astyled astyled PR, label is assigned by github actions BasicBuildPassed This PR builds correctly, label assigned by github actions json-styled JSON lint passed, label assigned by github actions
#87266 opened May 27, 2026 by harakka Member Loading…
Update main menu version string for 0.I stable astyled astyled PR, label is assigned by github actions [C++] Changes (can be) made in C++. Previously named `Code` json-styled JSON lint passed, label assigned by github actions
#87265 opened May 27, 2026 by harakka Member Loading…
Fix search field not losing focus in keybinds menu astyled astyled PR, label is assigned by github actions BasicBuildPassed This PR builds correctly, label assigned by github actions <Bugfix> This is a fix for a bug (or closes open issue) [C++] Changes (can be) made in C++. Previously named `Code` Info / User Interface Game - player communication, menus, etc. json-styled JSON lint passed, label assigned by github actions
#87262 opened May 27, 2026 by evilbananas Contributor Loading…
Sort itemgroups (8): Misc astyled astyled PR, label is assigned by github actions BasicBuildPassed This PR builds correctly, label assigned by github actions Items: Food / Vitamins Comestibles and drinks [JSON] Changes (can be) made in JSON json-styled JSON lint passed, label assigned by github actions Spawn Creatures, items, vehicles, locations appearing on map
#87261 opened May 27, 2026 by Uwuewsky Contributor Loading…
fix: compare menu shown under crafting menu astyled astyled PR, label is assigned by github actions BasicBuildPassed This PR builds correctly, label assigned by github actions <Bugfix> This is a fix for a bug (or closes open issue) [C++] Changes (can be) made in C++. Previously named `Code` Crafting / Construction / Recipes Includes: Uncrafting / Disassembling Info / User Interface Game - player communication, menus, etc. json-styled JSON lint passed, label assigned by github actions
#87259 opened May 27, 2026 by Brambor Contributor Loading…
[Hunvre] Add a factory astyled astyled PR, label is assigned by github actions [JSON] Changes (can be) made in JSON json-styled JSON lint passed, label assigned by github actions Map / Mapgen Overmap, Mapgen, Map extras, Map display Mods Issues related to mods or modding
#87247 opened May 26, 2026 by BalthazarArgall Contributor Draft
[Hunvre] Start writing documentation for Hunvre, also add a content tracker astyled astyled PR, label is assigned by github actions BasicBuildPassed This PR builds correctly, label assigned by github actions <Documentation> Design documents, internal info, guides and help. json-styled JSON lint passed, label assigned by github actions [Markdown] Markdown issues and PRs Mods Issues related to mods or modding
#87246 opened May 26, 2026 by BalthazarArgall Contributor Loading…
Fix some typos astyled astyled PR, label is assigned by github actions Items: Armor / Clothing Armor and clothing [JSON] Changes (can be) made in JSON json-styled JSON lint passed, label assigned by github actions Missions Quests and missions
#87198 opened May 24, 2026 by Chazoshtare Contributor Loading…
Make the advanced nomad jumpsuit require ice to function astyled astyled PR, label is assigned by github actions <Enhancement / Feature> New features, or enhancements on existing Items: Armor / Clothing Armor and clothing [JSON] Changes (can be) made in JSON json-styled JSON lint passed, label assigned by github actions
#87090 opened May 18, 2026 by BalthazarArgall Contributor Draft
Crafting faults astyled astyled PR, label is assigned by github actions BasicBuildPassed This PR builds correctly, label assigned by github actions [C++] Changes (can be) made in C++. Previously named `Code` Crafting / Construction / Recipes Includes: Uncrafting / Disassembling <Enhancement / Feature> New features, or enhancements on existing [JSON] Changes (can be) made in JSON json-styled JSON lint passed, label assigned by github actions Melee Melee weapons, tactics, techniques, reach attack
#87046 opened May 15, 2026 by RenechCDDA Member Loading…
Add tainted human blood to the any_blood requirement. astyled astyled PR, label is assigned by github actions BasicBuildPassed This PR builds correctly, label assigned by github actions [JSON] Changes (can be) made in JSON json-styled JSON lint passed, label assigned by github actions
#87027 opened May 14, 2026 by TheEaterOfBeans Loading…
Cephalopod Leg Tentacles to limbs astyled astyled PR, label is assigned by github actions Items: Armor / Clothing Armor and clothing [JSON] Changes (can be) made in JSON json-styled JSON lint passed, label assigned by github actions Mutations / Traits / Professions/ Hobbies Mutations / Traits / Professions/ Hobbies
#87018 opened May 14, 2026 by Standing-Storm Contributor Draft
Greatly reduce vehicle mirror visibility astyled astyled PR, label is assigned by github actions BasicBuildPassed This PR builds correctly, label assigned by github actions [C++] Changes (can be) made in C++. Previously named `Code` Code: Tests Measurement, self-control, statistics, balancing. Game: Balance Balancing of (existing) in-game features. [JSON] Changes (can be) made in JSON json-styled JSON lint passed, label assigned by github actions
#87013 opened May 14, 2026 by RenechCDDA Member Loading…
Change character creation keybindings so they relate more to the command descriptions astyled astyled PR, label is assigned by github actions BasicBuildPassed This PR builds correctly, label assigned by github actions Info / User Interface Game - player communication, menus, etc. [JSON] Changes (can be) made in JSON json-styled JSON lint passed, label assigned by github actions
#86844 opened May 4, 2026 by Leptisear Draft
Fix clipped title in number_input_popup astyled astyled PR, label is assigned by github actions BasicBuildPassed This PR builds correctly, label assigned by github actions <Bugfix> This is a fix for a bug (or closes open issue) [C++] Changes (can be) made in C++. Previously named `Code` Character / World Generation Issues and enhancements concerning stages of creating a character or a world json-styled JSON lint passed, label assigned by github actions
#86824 opened May 3, 2026 by dobbry-vechur Contributor Loading…
Add NPC follower assignment to man and use a mortar astyled astyled PR, label is assigned by github actions <Bugfix> This is a fix for a bug (or closes open issue) [C++] Changes (can be) made in C++. Previously named `Code` <Documentation> Design documents, internal info, guides and help. <Enhancement / Feature> New features, or enhancements on existing Fields / Furniture / Terrain / Traps Objects that are part of the map or its features. Info / User Interface Game - player communication, menus, etc. Items: Ammo / Guns Ammunition for all kinds of weapons and these weapons themselves [JSON] Changes (can be) made in JSON json-styled JSON lint passed, label assigned by github actions [Markdown] Markdown issues and PRs NPC / Factions NPCs, AI, Speech, Factions, Ownership [Python] Code made in Python Spawn Creatures, items, vehicles, locations appearing on map Translation I18n
#86817 opened May 2, 2026 by vyrondrosos Contributor Loading…
[ Xedra Evolved ] Eliminate classless Dream Magick Spells and begin working through adjustments to Spell learning artifacts astyled astyled PR, label is assigned by github actions BasicBuildPassed This PR builds correctly, label assigned by github actions EOC: Effects On Condition Anything concerning Effects On Condition [JSON] Changes (can be) made in JSON json-styled JSON lint passed, label assigned by github actions Mechanics: Enchantments / Spells Enchantments and spells Mods: Xedra Evolved Anything to do with Xedra Evolved Mods Issues related to mods or modding
#86714 opened Apr 26, 2026 by Maleclypse Member Loading…
Fix segfault in Surroundings interface [C++] Changes (can be) made in C++. Previously named `Code` json-styled JSON lint passed, label assigned by github actions
#86661 opened Apr 23, 2026 by HughKatzenbach Contributor Loading…
ProTip! Mix and match filters to narrow down what you’re looking for.